Update config/nvim/lua/plugins/init.lua
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@ -4,8 +4,11 @@ vim.pack.add({
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{ src = "https://github.com/nvim-treesitter/nvim-treesitter", version = "master" },
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})
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-- Required funny setup for cleaning up output in godot projects.
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require("fzf-lua").setup({
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local map = vim.keymap.set
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local ok_fzf, fzf = pcall(require, "fzf-lua")
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if ok_fzf then
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fzf.setup({
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files = {
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cmd = (function()
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if vim.fn.findfile("project.godot", vim.fn.getcwd() .. ";") ~= "" then
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@ -17,7 +20,17 @@ require("fzf-lua").setup({
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},
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})
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require("nvim-treesitter.configs").setup({
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map("n", "<leader>ff", function() fzf.files() end)
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map("n", "<leader>fo", function() fzf.buffers() end)
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map("n", "<leader>sp", function() fzf.grep_project() end)
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map("n", "<leader>sf", function() fzf.grep_curbuf() end)
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map("n", "<leader>sw", function() fzf.grep_cword() end)
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map("n", "<leader>sh", function() fzf.help_tags() end)
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end
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local ok_ts, ts = pcall(require, "nvim-treesitter.configs")
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if ok_ts then
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ts.setup({
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ensure_installed = {
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-- Godot
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"gdscript",
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@ -47,3 +60,4 @@ require("nvim-treesitter.configs").setup({
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highlight = { enable = true },
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indent = { enable = true },
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})
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end
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